Look I made a new friend :D
Despite its simplicity the game is surprisingly fun. I didn't know I need a fast pace rocket jump fps. Launching yourself with explosion is just so satisfying. That said, there is a lot of polishing needs to be done to make the game stand out, notably level design. Currently you could skip most of the encounter by keep rocket-jumping of walls. Which is cool but kinda downplays the core concept of fps, which is, well, shooting things. But I believe this is a problem caused only by the jam's time constraint, and you would come up with more interesting levels and mechanics with enough time. Looking forward to see this game getting expanded. Good work.