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(+1)

honestly, that is a really cool idea and I am quite amazed by this creativity. Just, that it probably comes 30 years to late :D
I mean, in the 90ies when people had 3 games on floppy discs, this would have worked well. Kids safed their pocket money for a game and if you could not beat a level, you just had to go back to the levels you can beat and beat over and over again.

But, in 2025, with digital releases on steam, gamepass, mobile games and thousands of games on itch.io you can play for free, I don't think people will go back to level 1 or 2 when they are stuck in level 3. they probably just play something else I would assume. At least I did. So you really have to tell players what to do somehow and hold their hands I think.

But curious if other people figured this out and actually went back to the levels. I am probably just too impatient here. I still do not know what I did to solve level 2.

again, I think it is a really cool idea. I have to adjust my rating a little bit after understanding how the game works!

(1 edit)

Thank you for the feedback!
I've updated the description to hopefully encourage going to try another level if you get stuck as well as a few mechanical hints.
It's difficult to tutorialize these mechanics while still making them feel like unintentional bugs or oversights, which was part of the initial idea.