This game is about the feel of rolling a dice and the physics involved. This is because it's the only option
I do like how the physics feels, how bouncy the dice is and how the dice is tossed gives it a realistic feeling. With the camera following it feels smooth and personal. This can easily be put into a board game video game. It may feel a bit slow? Maybe its unity but for dice rolls they can feel more
If the goal was about the physics and feel of the dice, you can support that with maybe allowing the player to reroll? or tap the dice to keep it rolling, like if the player sees that the dice is about to be a odd number they can try to tap it to keep it going.