Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Genuinely surprised this is not getting more attention, I feel like it's a sleeper hit that people are missing.

The engine feels great, very tight Zero Mission inspired controls. Feels really good to move in, very responsive. Enemies are unique for the most part, the Kago was the first non-original enemy I have seen and I enjoy the original enemy designs!

The first boss was incredibly easy simply because after getting missiles I just kept going and ended up getting the Magmaul, probably early, which obliterated the boss. Wall jumping was easy enough to sequence break which felt rewarding to do.

I really like what I see so far. I hope to see button binding options in the next version. And if I had to give a criticism I would say the music in the first area is very repetitive. It has a really nice creepy vibe but it feels like it loops too quickly, maybe intermission without the vocals a bit more could help?

Can't wait to see the next version.