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(2 edits)

Oh, thank you so much for playing, Axerwan!! 🌸 I'm so glad the CG of Weapon and Magic made you feel like trying it out, hehe ā¤ļøā€šŸ”„šŸ¤­

It's so good to hear that both Story Mode and Chaos Mode were fun for you!! This comment of yours meant a lot to the two of us... 🄹 "Only reason I’m not still playing and instead writing this comment is because I reached the end of both modes." šŸ’š

And thank you so much for your detailed feedback!! We're planning on working on most of your points right away, tomorrow morning šŸ˜„ Very helpful!

About the dialogue during battle: Currently, you can "fast-forward" through this by holding down the right-click on your mouse, but we didn't make that obvious! (And we're thinking on a better solution for the final version.) We'll also think of a way to make the double-click for the map nodes more obvious...

I love drawing comics, so I was really happy to include the smaller/simpler panels in those random events on the map! I do think I'll probably stick with the simpler style, and just refine it a bit in the full version as you predicted... I actually drew all the art for that mushroom event in a single day šŸ˜… It was very rushed!;;

Ohhh, I'm always so happy to hear which characters folks enjoyed šŸ’™ And I'm so glad you loved Weapon! She's my dream lady for sure, ahahaha. I won't comment much about Spirit, but I do hope you'll stick around to see the conclusion... šŸ”®šŸ’œ (If you have a Steam account, wishlisting it will send you an email once the game comes out early next year!)

Thanks so much for your enthusiasm and support!! It means a lot!