- Youtube Timestamped Link
- Graphics : Fine , I like most of the sprites.
- Music / Sfx :
- Music : Completely Absent
- SFX : Sufficient.
- GUI : Fine
- Gameplay :
- Unfair / Difficult in the beginning, very hard to get more than a small handful of souls / ghosts to upgrade with meaning you spend more time dying and looking at the associated post-death screens than actually playing.
- Upgrades feel too expensive combined with the above
- Game is already difficult enough, why are they (seemingly) invincible enemies?
- The massive speed buff from the "unleashed" state is more of a hazard as it becomes significantly harder to control and you still die in one hit. (I assume this is how you kill the hostile ghosts [blue/red])
- Default movement speed is far too slow.
- Notes :
- I'm not too familiar with PICO stuffs but I assume that there's not much more you can do with it as it's supposed to be "retro" limited on 'hardware' / capabilities.
- The upgrades felt fairly minimal despite their cost.
Overall while I think the idea of an old-school garlic-like is neat, the game as it is isn't particularly fun, mostly due to the slow movement speed and unfair difficulty.