Honestly, as much as I can respect the efforts you both have made for the game. I was ultimately very confused by the level design of the game. I tried following the arrows until an obstacle came up and blocked the path or I reached the edge of the map. I like the idea of exploring a big space on the planet but it's very weird how it's very easy for a player to get lost and spend a lot of time walking to find the drone footage and just keep hitting walls or the edge. I think a shorter map would've benefitted a lot to make it easier to stay focused on where to go on the map and have the arrows be more close to each other so as to not misdirect the player. Also, would've liked to know what the controls are for the game as I was pressing multiple buttons and didn't know if there was a pause menu or a map menu or something to help the player. Did like the visuals and the music. Really charming.
As this is your first game jam, it's still always an impressive feat to make a game. But you need to playtest extensively, and have others playtest as they won't know anything about the game like you guys. Keep that into account for the next games you develop. Congrats on your game!