Surface Level - Beautiful opening theme with a vast, spacious mix.
Familiar Faces - Quite the switch up from the first track but still feels cohesive. I like the high frequency information from the starting guitar, so when it transfers to the piano at 0:35, it feels like something’s missing. Nice development at 1:00!
A Lively Catch - I absolutely love the groove and chords in this track!
Run it Back - An intriguing and mysterious ambient piece.
Please Don’t Touch the Electronics - Another extremely groovy track! Love the development at 1:35 - I felt like it was needed!
Of all the Buttons to Press - Just an all around masterful application of a techno track in a game soundtrack.
There’s Nothing in the Water - Really great use of mixing, low frequencies, and dissonance to convey danger.
A Really Big Shadow - Builds nicely on the previous track with well placed orchestral elements.
The Benthic Hour - Good job bringing the guitar back for this track. Nice combination of orchestra with the chopped up breakbeat for this epic final encounter!
This definitely feels like a complete soundtrack with high quality composition, storytelling, and production. While I felt that the soundtrack is ultimately more cohesive than not (especially considering the different styles needed for this type of game), I think there might be room to add guitar to a few more tracks for extra cohesion. However, I did not think it was enough to detract from the spectacular writing and production of the soundtrack—the grooves and glitched sounds were highlights for me. This was a wonderful submission that I enjoyed listening to!