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(+1)

That's interesting, and for what it's worth I didn't find that the mechanic needed some tweaks, I found it was working quite well. 

(+1)

Yeah, the version I released it works great, but when I tried to do some slightly different things, such as making the wall textures stretched (requiring alignment on a non perpendicular angle), or move at all, it didn't work quite as nicely. So I ripped that out for this release.   

Thanks for the feedback.