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I really wanted to get to the next flower but just couldn't be motivated enough fighting off cute moles. I'm reminded of the vegetable gardener who could not win against the gopher who kept eating parts of his small harvest... so he decided to feed the gopher. The gopher no longer ate the rest of his garden lol.

Perhaps if we had an extra reason why we were cultivating flowers it would be worth the work ^^; perhaps the player is a florist who wants to give flowers to others, so we have a visual reward for it. Or maybe they want to grow rare breed of plant variations that are on the brink of extinction, which is a real endeavor for some specialty gardeners. Well... feel free to ignore the feature creep advice lol. I have a feeling this game would do especially well for mobile someday (: Good luck!

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Thank you very much! All very good suggestions and honestly don't necessarily increase the scope by much. :)