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(+2)

The asthetics are on point and beautiful. Absolutely love the sfx, music, animations, everything. I just found the actual moment to moment gameplay less than stellar. The darkness is super annoying to deal with as your sonar is on a timer, making the entire game just sonar -> move -> wait till sonar comes back -> repeat. The movement also just being a straight wasd float movement cheapens how interesting the rest of the game feels. Also, checkpoints, cause these levels are very long and intricate (which I appreciate) and dying is simply too punishing. I'm not sure how you would fix this system as is, but the current gimmick with the darkness and sonar might warrant a full rework of the mechanic. Super cool entry though, and I can tell alot of work went into making this the best it could possibly be.