- Youtube Timestamped Link | 2nd Attempt - Read Notes.
- Graphics :
- Some of it is fine or good, while others are completely different and amateurish.
- Was an asset pack used and some art is a fill-in for what wasn't in the pack, or are some old art and are being slowly replaced?
- A good example is the little silk-worm buddy , the art he gets in the bottom left is well-done and cute, but once spawned in it looks like it's from an early 2010s flash game.
- Some of it is fine or good, while others are completely different and amateurish.
- Music / Sfx :
- Music : Most of it is fairly meh , the 'camp' area's song is nice though.
- SFX : Completely lacking in this regard on nearly everything, nothing sound 'punchy' , attacks sound wimpy ,
- GUI : Good.
- Gameplay : It's fine, it's functional but needs some fine tuning to be fun. Things are generally extremely easy, then suddenly you get hit for 1/3rd of your hp.
- Notes :
- The demo got stuck at 100% loading and never went anywhere , I had to install the steam version which ended up working.
- I liked the eyestalk boss design
- If you're doing solo and not co-op, the menu should pause the game, I got killed while trying to lower music volume!
- Seeing the giant weapon in front of our strange little 'umi' is a bit weird, maybe an option to scale it down at the least?
- Trying to manually aim while Auto-aim is on should allowed you to override it, as it is, I missed a few shots that I could've hit otherwise, this is greatly annoying.
Overall I must say I didn't particularly enjoy this, I think it needs some tweaks and more time to cook, but with what's here I think the potential for a good game is there and is nearly actualized.