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(+1)

Fun mechanic for a platformer!

The explosion took a while to get used to, but for a physics based jump it's surprisingly consistent and feels great to use.

I feel like the level design got a bit too hard too fast though. I wasn't able to make it that far into the game since I couldn't figure out the jump at the pizzas and failing there was really punishing.

Otherwise, great entry!

(+1)

Ah with that part, the pizzas will actually get closer to each other after waiting a bit. I had a hard time setting the pivot to the center of the pizza with the knives and but it was 100% doable if the jump is timed right so that you can get to the ledge on the other side. The more difficult part is actually the last section if you want to try that out. Thanks for the feedback! We'll try to be more careful next time when creating platforms and other stuff.