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A jam submission

Greedy PirateView game page

"Carry the treasure out alone- but it's so heavy to jump while holding"
Submitted by Josh karen77 — 2 hours, 50 minutes before the deadline
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Greedy Pirate's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#5643.2173.217
Enjoyment#7073.2613.261
Innovation#8202.8702.870
Overall#9612.9352.935
Theme#9842.9572.957
Audio#11212.5652.565
Visuals#12442.7392.739

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A pirate found the area with treasure, but rather than tell the crew about the discovery, he decided to leave his comrades and take the treasure all for himself. But the treasure is way too heavy for him to jump while carrying, so he needs to take the treasure outside the dungeon without dying. (Risk it for the biscuit.)

What code and assets did you not make from scratch during the jam (if any)?
Sound Effects
- Exit Door: https://freesound.org/people/Sabacky/sounds/765688/
- Death Sound: https://freesound.org/people/NightDrawr/sounds/817288/
- Bounce Pad: https://freesound.org/people/el_boss/sounds/751699/
- Jump Sound: https://freesound.org/people/Sound_Dude69/sounds/580968/
- Item Pickup: https://freesound.org/people/LittleRobotSoundFactory/sounds/270410/
- Landing: https://freesound.org/people/kfatehi/sounds/363922/
- Door Opening: https://freesound.org/people/j_soundeffects/sounds/635986/
- Item Pickup (Alt): https://pixabay.com/sound-effects/item-pick-up-38258/

Music
- Background Music: https://freesound.org/people/BloodPixelHero/sounds/678904/
- Water Adventure Theme: https://pixabay.com/sound-effects/water-adventure-22474/
- Adventure Game Beat: https://pixabay.com/music/beats-adventure-game-262423/

Art Assets
- Kings and Pigs: https://pixelfrog-assets.itch.io/kings-and-pigs
- Pixel Adventure: https://pixelfrog-assets.itch.io/pixel-adventure-1
- Treasure Hunters: https://pixelfrog-assets.itch.io/treasure-hunters
- Dark Dungeon: https://raou.itch.io/dark-dun

How many people worked on the game?
3

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

Wow this was pretty fun, probably the most enjoyable game I have played in this jam. Would have loved if I could move while throwing easier (it's a little hard to press D and E at the same time) and perhaps some more polished visuals, otherwise this was a really good game, well done :)

Submitted(+1)

Heyy this is great! I really liked the second level and the main mechanic! i do wish there were some checkpoints, but other than that, great stuff! Congrats on submitting this!

Submitted(+1)

The concept is great and I like how you built a narrative with the levels changing over time as you escape! Some checkpoints in the later levels after the long walks (like down the stairs and up the elevator) would be nice when failing on those levels but it's not a major issue. Great submission!

Viewing comments 23 to 21 of 23 · Next page · Last page