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(4 edits)

can you add multiple difficulty modes, change menu activation button to oculus/meta icon button, and be more clear with the spawner? (other than that the game is great) btw i would like the changes on both versions if only one then the standalone quest version. (i can verify the standalone version works on quest 1) maybe also add the voice/narator as optional. oh i just thought why not add the ability for swords to clash and block eachother and definately add the health regeneration when dead thing like maybe it takes away points and you have to restart the level. im glad you made this and its free ice been looking for a nonrealistic ancient combat game with swords, bows and other such things so thanks. also instead of a for select maybe trigger and to pick up things grip instead of trigger