Thank you for such detailed feedback! Thank you for seeing the game’s potential! Yes, we’re practically at the very beginning of the journey, and we still have a lot to implement.
I like how you noticed many small details, this shows we’re moving in the right direction with the game. The audio’s technical aspects are very important; my friend will try to fix these issues for the next update.
Oh, you ran into a bug. The defeat state does exist, it has a nice animation but an unattractive temporary UI. I’m afraid the AI breaks on some waves; I’ll try to figure out what’s going on.
You pointed out so many different technical and game design details, this will help us a lot for the next update, and we’ll try to implement all the technical aspects.
The only thing I want to clarify is that we’re currently in alpha (this is a fairly rough prototype). We plan to discuss and develop the game side by side with the community, releasing updates over the course of a year or two. We mean something different by demo.