Ran into a bug on the Uno Table where I couldn’t draw or play a card so I avoided it.
Overall, I like the art style and the integration of multiple mini-games into one game. This is very impressive for one person! On the balancing side, I think there needs to be more risk/gamble in the time to pay ratio. It seemed like all days could be achieved with nearly zero risk and winning by exhausting these three games every day: Mind Match, Tic Tac Poker, Beat Gamble. The Mind Match AI is actually brain dead so it’s a money printer. Tic Tac Poker seems solved by just focusing on flooding the board with one suit. Beat Gamble is just easy. I’m sure you could also mix in the Code game as it is skill based BUT it actually scaled in difficulty/length of the code and is more challenging than these aforementioned.
The games that seem RNG and should have the higher risk/reward are Uno, Stack Odds, and Black Jack as they aren’t as solved. Higher payout. The skill based games should probably cost more time and have less payout OR they should scale in difficulty. For example:
- Memory Match: AI becomes better and actually starts remembering the last ‘N’ cards seen with increasing ‘N’.
- Beat Gamble: More letters show up besides ‘WASDQE’
- Tic Tac Poker: AI starts to target your valuable cards (flush draws/two pair/three pair)
I do appreciate that the game saves your progress with the continue button when reloading
