Cool game! I was a bit confused by the alarm meter since it only tracked whether the player was holding a button down rather than tracking if the player was moving. This mechanic is necessary to understand for some gameplay sections - especially the ones with Roombas and I think that is very cool! My only critique is that the overlapping audio is a bit jarring - the general sfx are fine, but I feel that the victory music should play without the backing track. Overall, really great game!
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Thanks really appreciate it :)
The alarm meter also tracks if the player is in the air, so jumping is a little bit more punishing (since it also adds to normal movement alarm) but it is the best way to move, about the background music I need to tune when the player wins, so it doesn't combine with the victory screen.