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I also do wish there were an interactive version. One that is fully interactive is probably not ideal, because 1. the game intends you to discover the mechanisms and a full interactive version undermines that, 2. spoilers, as you mentioned. Also it will have technical hurdles making it harder-than-expected to implement. If it's just the ability to drag things around, the intended method is probably with an image editor that has layer support, but I found my way with using Blender to open the project file, and had AI write me a script that adds buttons to move selected object(s) one tile at a time.