- Youtube Timestamped Link
- Graphics : Phenomenal, there's a couple of minor nitpicks.
- Music / Sfx: Very Good, wouldn't mind getting a copy of the OST.
- GUI : Generally good but needs some work.
- Some menus should be given more options, mainly graphical/display options. (Resolution, Windowed/Full/Windowed Full, Which monitor to display in)
- There's some elements that seem to be an oversight (or glitch) : E.G. One section of the map some weird clipping happening.
- Gameplay : Why is this good actually?
- Notes :
- I personally rather dislike slide puzzles, let alone the premise of an entire game built AROUND such and yet you (guys) made something that I enjoyed despite my predisposition against such.
- The graphics are superb , many of the characters have great in-game pixel artwork as well as (Hades-esque) full character arts, as well as gorgeous set pieces.
- The music is completely inobtrusive and I actually found myself at a few spots just saying nothing, doing nothing to absorb the music and atmosphere.
- One nitpick I do have, is due to the nature of everything quite literally being a slide puzzle and that being your main method of transport, It does wear on me a bit.
- Some areas, especially certain corridors that serve no other purpose than to serve as a transition or space things out could have their "puzzle" aspects taken out to be more expedient.
- The character designs are weird, flamboyant, colourful and I'd have it no other way.
- I'm looking forward to seeing the story unfold in the full game.
- I enjoyed the 4th wall break demo-end.
You took a game type / genre that I pretty thoroughly have a disdain for and made me actually thoroughly enjoy it; I don't know if I should love you, hate your or fear you.