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Great work! This is a cool take on a tower defense game. Having the bakery tied to both income and health is a neat twist that can add a lot of strategic depth. The tower upgrades did feel a bit overpowered—until the final two levels, I felt no pressure to diversify or expand my towers, since I could just max out one and then move on. Also, upgrading a tower while still needing to repair it feels more like a punishment. Overall, a really fun game—I’m looking forward to the next iteration!