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"Too bad, unfortunately it's not working for me with the clover and alfalfa. I disabled the DLC, but it still doesn't work. Would have been a nice map to play on."

Test it only with the map itself and see that it is not the map's fault. Most likely you have activated a mod with heightTypes (bulk materials). Even omaTana's new apple orchard has apples in bulk. In order for bulks to function, a mod must have a heightTypes.xml and all of them use the base-game 6 channels, but in order for my multifruit to work, the map needs 7 channels and this causes mixes beetween those bulk materials (alfalfa mowed will give smtg else and of course won't work as intended). Theblame is on Giants because they chose to still use 6 channels as default even though they added the possibility to have multifruit and 64 crops....

Fehler gefunden