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Visuals are excellent, love your texturing!

I probably don't have the best feedback because I honestly just enjoyed it a lot and besides some prototype jank, I think it's a really solid demo and I like the style of combat. I do think you should have a few single enemies spaced out in the beginning for the player to get used to the combat mechanics and timing - similar to how the training in exanima has a gauntlet with different weapon types for you to get used to fighting as there were quite a few groups of two enemies. Looking forward to seeing where this goes!

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Ty I can see why insane people like me that actually liked exanima would enjoy this. I don't have armor layers but you can see that armor are procedural so its essentially the same thing, its just easier to handle mesh and inventory wise. The tutorial is very unfinished and I added a transition to the test level so people have more stuff to play with.