- Timestamped Youtube Link
- Graphics : I very much like the pixel art, although some of it I do recognize from asset packs.
- Music / Sfx: Sound effects are fine. The lack of music aside from menu music is a bit disappointing.
- GUI : There's either a bunch of unfinished things here, or lack of information. There's an entire hero tab with gear slots that seem to do entirely nothing , accompanied by what I assume is a spellbook and another button of uncertain purpose that all equally do nothing as well as stats that are seemingly just decoration. The stats on the various units you can hire are also left up to guesswork , a 'hover over' tooltip or a main menu 'glossary' would help with these. The main menu should probably have a logo with the name of the game on it.
- Gameplay : It's HOMM , it does the combat parts just fine with no complaints, but the lack of options or influence of the options (re-roll the shop for cash, buy hero equipment at the cost of not hiring as many units) and the fact that the aforementioned lack of options of units being hired means that you can have an entirely one-sided fight (especially if you get no ranged units but the opposing side entirely invested in them) means that the current fun and re-playability is rather limited by RNG and can be rather unfair.
I like what's here but it sincerely needs some work and refinement. I saw that the game had recently gotten it's maps overhauled and they new ones certainly look much better , hopefully some of the critiques I've listed will get some TLC as well.