Really fun game! Love the visuals and the sfx are well chosen.
Fits the theme well and plays a simple concept in an interesting way! Interesting items, and I appreciate the leeway on the perfect hide threshold. Though, perhaps it's just me, but if feels like on rare occasions the leeway on the dragon spotting you is a bit inconsistent - sometimes I can afford to stay unhidden a touch longer and sometimes I feel like I should have hit a perfect but instead I get burnt. It's quite rare, but might be a frame delta-time thing? Or perhaps I'm just imagining things haha. Also, on rare occasions the dragon will sleep with their eyes open! (the nose bubble is still there, but I think if it opens its eyes right at the end of a night, the next night they're still open?) Also I didn't realise the first few runs that you could steal from the pile, I thought only the pouches were robbable, no wonder I couldn't make my debt; but after a few goes I got pretty far!
Regardless of those small nitpicks, super interesting implementation, and again I'm a big fan of the art. Would be nice to see it expanded to have a proper ending or more interesting day events or items.
Great work!