Interesting. It controls very intuitively (at least for movement and attacking/blocking) on a keyboard and mouse so that's good. The atmosphere is also nice - it kinda *feels* like it's going for 'what if Dark Souls but in 17th or 18th century' which I think is a worthy goal.
Parrying kinda confuses me, though. I only got it to work by holding down the button within a certain timeframe, which strikes me as kind of an odd way of implementing it.