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(+1)

the narrative hits me close lowk. i'm very bad at sticking with something that i've started, i don't know whether its undiagnosed mental disorders or if that's just how i am, but its always something i've struggled with and it feels like i will always struggle with it. because of that, i told myself about two years ago that i was going to participate in a bunch of jams and build up a portfolio. 

i have only done three. 

i've started about twelve, and thought about starting much more than that. 

i saw this jam as an opportunity to put something out there without worrying if it was perfect, and this time i really did push myself to work on it every day and not give up. i ended up with something i'm actually really proud of and might even work on in the future. 

this game isn't the longest, or most replayable, or had the most gameplay, but its still a game. and i think you interpreted the theme in a way that nobody else would have and made something even through your troubles. 

and thats all not to mention that the art is stellar!

i really hope you decide to make more stuff in the future, i think it would be a waste of your talents to not.

(+1)

thank you for playing! even though they're jams, it doesnt take away from the fact that making a game is a lot of work and that weighs down on people. it might feel like it's only three but that's still three projects that you've completed on your own time. I appreciate hearing from you a lot, and thank you for your comments!