I really liked it. Fnaf market was saturated but partially because of animatronics+cameras being used everywhere. Style is great. Finished both days.
+Looking for ingredients and thinking what to do with them tickles my brain in a good way
+Scare amount seems right for me
+There is a lot of mechanics and I liked it
+Really good audio
+Cooldown between customers (they wait before approaching) - nice
+News papers
+Different locations for each day(night?)
-Remove sliders from tutorial (completely missed them the first time) - whole text has to fit in the box.
-Pause screen needs "Continue" button, I know I can press "Esc" again but some people will reset the day(night?) by not seeing any other option.
-Honk should be before lights in tutorial (if we zoom to light switch we can't reach steering wheel)
/I would suggest drawing custom cursor (Mine for example doesn't fit the style
/Should cigarettes filter grow smaller with the cig? I get that you just scale the object down but it stood out to me, like I'm sucking the cigarette into my mouth (It's minor thing so idk)
/It was not clear if order of ingredients added matters (I would assume that not because of the game's theme)
/I was disappointed when I saw 2 dogs waiting and I couldn't honk at them to reset them
/Shotgun mechanic is great but even without time pressure I'm not sure if I can distinguish all bloody and non bloody NPC. I like that it's subtle, so I'm torn here, but technically punishment for confusion is not that high for that one.
/I wasn't sure what's the punishment for not making it on time (despite failing to make on time)
/After dying game seems to keep playing (?)
/At the end of day one I got caught by corn but I saw cutscene (Thought to myself: cool that cutscene starts playing if I spend enough of time of death screen) but than I started day 2 - Is it supposed to be that way?
/If I hold A or D button I would like for my character to keep rotating (for example every 0.5s)
/Never clicked S (it was not shown in tutorial but also would consider removing it and keeping A D movement)
/Switches didn't go off a single time (I was also wondering what's the difference between clicking one switch off and light off
/Managed to figure out all enemies by myself except for
Whispering figure (I would just ignore him, can he block food station that I have to use?
Jumpscare from above - I tried to avoid it but seems to me like "can't do anything in your face"
Does clicking radio do anything ?
/Normally it's clear you have to last till 6am, I assume I have to last 6hours - Maybe tutorial guy could tell us shift length