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First time playing this. Like others already said, it looks great!

Im too bad to kill the two guards at the door, the slow attacks that cannot be cancelled are a bit frustrating. Unfortunately i didn't find any respawn button, so i had to alt + F4 to try again.

The UI for character creation is extremely small for big screens. I barely missed the name input at the bottom after hitting new game. Maybe a big title saying "Character Creation" or "Who are you?" would help? Also hitting new game made the game freeze for a while. I guess it needs some kind of loading screen/indicator.

The music in the main menu is nice, but very loud. Options didn't work for me (probably not implemented).

What i like a lot, is the feeling that you can just take anything in the rooms, like skulls, bottles etc. Gives a bit of a Morrowind-Soulslike vibe.

Keep it up, curious how it will evolve (and if i will git gud enough to get out of the tutorial).

(2 edits) (+1)

you can in fact cancel the attacks in the windup phase with right click (block/parry button). i should have put a hint for that but the tutorial level is unfinished. the character creation is a very early mockup. it doesnt even do anything. yeah the audio is a bit fucked. the music is A Dragon's Lullaby by Scott Buckley, who i forgot to credit. I plan a LOT of clutter, but as you can see the items are currently extremely broken, and armor doesnt even do anything. the UI is very unfinished as i said unfortunately