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I've only played TH7 and got filtered by Youmu like >10 years ago, so I don't have much experience with shmups. Regardless, this is really well put together, and I appreciate the shorter area level structure in not having to play through the rest of the level after dying to a boss. 

My only complaints are there being a bit too much visual noise that distracts from the bullets, especially the stars that enemies drop. 

(+1)

Thank you very much for playing! Feedback also noted and listed! 

This Demo Day primarily focused on determining the viability of the Campaign mode for the rest of the Marras development. Based on the feedback from people who have less experience with shmups, it has reached the target audience and I will continue having it as own game mode. 

I have followed the development of Illusive Domain couple of demo days. Good job with the game and I wish very best for the last stretch of the development with it!