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Really clever little platformer! I love how the more ingredients you grab, the more time it costs you, and that trap items can slow you down. It gives every decision real weight. The unique-biscuit crafting adds a fun layer of replayability, too.

It reminded me of an old-school browser platformer with a nice soundtrack. One thing to note: the Java runtime requirement (JRE 24) was a hurdle for some players. Having a clearer download process or a browser version could make it more inviting to try.

Super impressive for a jam entry. Solid mechanics, charming concept, and thoughtful design.

Thanks for the feedback pixigb. Glad you enjoyed the game!

Regarding the java runtime environment thing, we forgot to consider it at all, until someone told this was the issue. We'll be more careful in the future jams.

Thanks for taking the time to play it!