Camera controls are a bit cringe, how they shake and bounce.
Ran at like 12 fps on my shittop, which is impressive given how much is going on and how pretty it looks.
I'm curious to see how you're going to handle base building in a 3d world. You can't let the player go full minecraft or else they're going to obscure the camera? Maybe just force them to only build 1 tile high?
This is really cool, thanks for sharing it!