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(+1)

Great looking game.

My only notes would be that some of the platforms blend with the background a little bit in some sections and that the combat doesn't seem very balanced between shooting and melee because the latter is simply much better, even if enemies are not paralyzed. The difference in damage is too big and enemies have a lot of health in general so that matters.

Keep up the good work. 

(+1)

thank you!

The focus is definitely on the melee attacks since they are more fun to use so I dont mind players skewing towards using the melee attacks more. Eventually we will have other use cases to emphasize the gun as well as giving different mechanics specific for the gun