This week has been incredibly productive! While I've been heavily focused on the action segments of Episode 3 lately, I knew the City Building mode needed some love—so this week was dedicated entirely to that.
I’m excited to introduce three new building models: 🏰 Tavern

⚗️ Aphoteke (Apothecary)

🛏️ Brothel

With these additions, I’m proud to say that all the content promised for Episode 3 is now complete!

What’s next? We’ll be showcasing approximately 2–3 hours of gameplay up to Episode 3 at Steam Next Fest! This month, I’ll be focusing on polishing the game and refining existing mechanics.
I’ll also be more active in inviting friends and supporters to our Discord and Patreon, as I want to gather more feedback and suggestions—especially about gameplay mechanics. I’ve designed the game to be highly modular, so if everything works as intended, we can implement plenty of great ideas together.

I’m thrilled with the progress so far, and I’m especially happy to announce that a special Patreon-exclusive build will be released this month! This version will include gameplay elements not available in the public demo.
If we can secure sufficient funding through Patreon, I plan to collaborate with a freelance UI designer to further enhance the game’s visual presentation.
Thank you all for being part of this journey. Your support means everything.

With gratitude,
Val