PS1 vibes for sure. Felt satisfying to run around, but I felt like I just had sprint toggled on most of the time. I struggled with the climbing a bit, and the repeated horn noise was starting to get a little annoying. There was one spot on the level I wasn't able to figure out how to get to. I feel like you'll need something beyond bone collecting, but maybe each level could have its own objective.
Viewing post in Mel The Caramel Dog jam comments
Thank you for playing man! And thank you for the video! I noticed on your gameplay, an animation bug, when you jump when ledge grabing. It is supposed to change to the jump animation, but on your video, it jumps with the ledge grab animation. Are you playing the windows, or linux build?
Thanks for the feedbacks. Ultimately my goal is for the game to have challenges, where you get (eggs/stars/jiggies/etc.). Proper level design, challenges and a tutorial are due!