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(+1)

Hello~! I played your game as one of the streamers for FBQ this year!

Overall I just wanted to say I REALLY enjoyed what the game had to offer! My co-host and I had a blast playing through what felt like an incredibly tight and well made vertical slice. We had a lot of fun pointing out potential points of inspiration that were delivered with both a sense of passion and originality!

In terms of feedback the main point that stood out to me playing was how in combat you have to select Tab to switch between your playable party members, and if you go and click finish without switching you'll simply lose that characters turn. I found it was really easy to forget to do this switch and lose a characters turn in the process. I believe we discussed it in the VOD, but the method I'm used to seeing in games like this is if you're on the first character in the party rotation instead of having the finish button just end your entire combat round it would simply shift you to the next character in the line up. So, instead of hitting Tab to switch you would simply hit finish to end that particular characters turn and then when you get to the end of your party line up it would switch to ending your entire round. Some sort of tweak like this could prevent players from accidentally "wasting" turns as they get used to multi character combat like I was.

We had some other smaller ideas or pieces of feedback while playing, so feel free to poke at the VOD for that! Overall though I can't stress how lovely this was to play. I'm really excited to see how y'all polish this up and expand on it 'cause it's such a strong start.

VOD Link: 

For Dungeon Breakers the time stamp is  24:35 - 1:06:35!
(+1)

Thank you so much for playing! Will definitely look at better controls for changing characters, you're not the only one to have this problem and I've made it a priority to fix for the next update!