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(+1)
  • Distributing the file unzipped makes my computer warn me that it's a virus
  • The game starts bordless windowed at full screen size but the toggle fullscreen option just makes it actually full screened
  • The UI is true to the Scrabble aesthetic, but doesn't make relevant UI elements obvious.  Stuff like the round goal and current score, buttons to advance to different screens all have the same visual 'priority'
  • I skipped through the shop tutorial and got softlocked in the shop because I didn't know I had to click to the items tab
  • The shop is too complex in general for me to engage with it
(+1)

Thanks for checking out the demo and sharing your thoughts! You’re right that the shop can feel overwhelming at first. I’m experimenting with showing fewer pieces and items  (probably 4 instead of 6) to make it easier to engage with. I’ll also make sure the tutorial better highlights how to navigate between the tabs so players don’t get stuck. Really appreciate the feedback!