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I'm a sucker for this kind of game. Really like what you have so far. Everything seemed to work as intended. One thing that you could work on adding asap is some kind of feedback when selecting items in the inventory. Like whenever I click on an item in the inventory, highlight it with some color. When I right click on an inventory item, it should open a context menu. Even if is just loot that does nothing, maybe give me the option to drop or destroy, as that's what I would expect. I noticed that the enemy corpses doesn't seem to desapear? Or maybe it just takes a long time? I think they should desapear quickly after you loot them, so that they don't litter the environment (and to save on ressources ;) ). Do you have an LOD system for the trees, and props? I think that will be important for an open world game. Also, I noticed I get levels on, for example woodcutting, like Runescape, but there are no levels for combat I guess? So combat is fully dependent on the gear you find?

Anyway, excelent game so far. Looking forward to the development of this one.

(+1)

I'll have to look into adding a bit more UI feedback for items! The bodies in the world don't despawn. If you wait long enough, you'll see than an NPC will actually collect it and destroy it in an incinerator. Or goblins will collect the body, take it to be sacrificed, and turned into more goblins. There are some LODs in place for trees, but some more props could probably use them! Yeah, currently there aren't combat levels but that will be added in the future! I had something similar to runescape's skill system in mind when building it out for sure. :)

Thank you again for playing! :D