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Areas 3, 4, 5 fix the white enemy on white floor part but the final area has red card soldiers on a dark red floor so it loops back around. Rooms and spawn positions for area 1 will be looked into in the morning. 

The pick one-of-three is deemphasized in this one since the last floor of the Labyrinth has the one important chest with stat upgrades so skipping the rest wouldn't prolong fights thanks to poor damage.