I like those photo-based hand animations and the flamethrower is pretty good too.
One massive issue i've noticed is how rotation works, the more up or down you look the faster the camera turns horizontally, if you look straight up or down you spin at crazy speeds. this is really bad and obviously unacceptable for an FPS
Chinese Nicholas Cage did it for me. Aesthetics are great, good performance except for a couple hiccups.
Feedback:
1. In the tutorial it says "shoot left with machine gun and right with the pistol" but I could only hit the dummies the other way around (left pistol right machine gun). Maybe its a context thing where it appears before I am looking at the targets?
2. First level felt kinda too easy but I guess its okay. Henchmen take too long to react to you but what I think is an issue is that you can even snipe them from very far and they don't even move. Only thing that posed a threat were the kung fu girls.
3. Using the teapot with the shotgun looks crazy like you got 4 arms which is fun in a wtf is going on way but idk, probably good to do some other animation with the shotgun.
Comments
I like those photo-based hand animations and the flamethrower is pretty good too.
One massive issue i've noticed is how rotation works, the more up or down you look the faster the camera turns horizontally, if you look straight up or down you spin at crazy speeds. this is really bad and obviously unacceptable for an FPS
women climbing the walls for no reason. it's funny though
I thought that too, but it gives the enemy a bit of flavor doing something you don't often see in other FPS games
Chinese Nicholas Cage did it for me. Aesthetics are great, good performance except for a couple hiccups.
Feedback:
1. In the tutorial it says "shoot left with machine gun and right with the pistol" but I could only hit the dummies the other way around (left pistol right machine gun). Maybe its a context thing where it appears before I am looking at the targets?
2. First level felt kinda too easy but I guess its okay. Henchmen take too long to react to you but what I think is an issue is that you can even snipe them from very far and they don't even move. Only thing that posed a threat were the kung fu girls.
3. Using the teapot with the shotgun looks crazy like you got 4 arms which is fun in a wtf is going on way but idk, probably good to do some other animation with the shotgun.
4. Go to Steam button is broken for me.
V2 out. Should fix henchmen not firing weapons, floating walking on angled geometry, gaps in world and animation issues.
Nice demo! For some reason the hitscanners never hit me. Some collision issues at very start of streets map.
Thanks for playing! Just submitted a bug fix that should (hopefully) take care of those nasty issues.
This build features a new assassin enemy.