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(+2)

Simple idea, good execution, beautiful aesthetic, good cover art. Chapeau!
Either the tank controls or the small pick up range or both made it a bit hard to catch the biscuits, maybe a more forgiving pick up range could make it more seamless (or maybe it's just a skill issue on my end), I constantly had to stop running to turn 120 degrees to pick up the biscuit I missed. Also the music track didn't loop. I like that I could go inside the slide. That's the best game mechanic. The scoreboard makes me want to keep trying and makes it feel more communal.

(+1)

We are going to rework the controller for better turning and feel post-jam, expect a really polished Steam release! Glad you had suchh a fun time!