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(+1)

I'm definitely missing a lot of context for this one...

  • As a kind of gallery, the movement gets in the way when I just want to stop in front of a screen to see what's happening. 
  • All of the screens show the same video whenever one is activated. Maybe just switching the active screen to the video would be better?
(+2)

It is dedicated to a member of Russian gamedev imageboard

(+1)

>5 years ago

holy shit i didn't even know how to code back then i'm gonna have to watch this sometime

(+1)

culturally enriching