Creepy, CREEPY, CREEEPYY - ambience is done incredibly weird, I was tense the whole time.
Don't remember seeing a game quite like this one - cool-ass innovation!!
Adding more shadows on the ennemy models could help them look more 3d-like and creepy, maybe?
Also, I didn't know I could actually pick which card to play until my third ennemy - might be worth adding a small icon to let the players know?
Thanks for creeping me out! haha - in all seriousness, thanks for a fun time!