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(+1)

Creepy, CREEPY, CREEEPYY - ambience is done incredibly weird, I was tense the whole time.

Don't remember seeing a game quite like this one - cool-ass innovation!!

Adding more shadows on the ennemy models could help them look more 3d-like and creepy, maybe?

Also, I didn't know I could actually pick which card to play until my third ennemy - might be worth adding a small icon to let the players know?

Thanks for creeping me out! haha - in all seriousness, thanks for a fun time!

Thank you for the suggestions! Adding more shadow is a good idea to further build this creepy ambience  

I'm glad you had a fun time playing our game!