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This is such a cute puzzle game! The game design had very good level progression and well thought out for a one-week game jam. Thank you for adding an unlimited Undo button because it helped me solve the puzzles a few times and what move I needed to adjust instead of skipping the level completely to win. :)

Quick feedback:

  • I would love see more development in this game! Maybe customizable elements, or more variables in gameplay whether it be items or more challenging doggies in the level(s)!

Overall, you did such great game design! I would love to contribute to art for a game like this! Fantastic work! :)

(+1)

Thank you for the feedback!  There is at least one feature that was ready to go in the game, but got squished out of scope for level design due to other time commitments.  Certainly I would like to explore other terrain types and dog behaviors.  There are some pairings in particular that I think would escalate complexity in a really nice way: introduce tall grass where dogs can travel, but not see through.  Pair this soon after with a foil, like a bloodhound unable to see due to droopy eyes, but able to follow scent trails regardless of visibility.  Definitely lots of ways to go here.