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Well done! Interesting idea with events, which force you to change the strategy, but randomness is so cruel there - i've send several times 3 cookies on one tile with a wolf, but all three time he has thrown equal or more to my dices trowns and win due to rules of games. I'd recommend to change balance some maybe, where amount of units will be more meaningful.

Idea was to balance it out a bit with the biome synergies, so conquering the desert will give you an edge by allowing to win ties and conquering all of the swamp would grant +1 dice, I tried to indirectly balance progression towards going desert->swamp->beach->mountain->vulkan, but I wasn't able to play test and properly balance that 😅

Ha, then it'll fun for you to know - my last unconquered region was the desert. I hadn't put cookies on all tiles of the desert in the start, and to end game there was tiles with 8-9 scorpions, it was quite challenging to fight with 9 scorpions, when their max roll = 6.