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I really like the concept of playing as a skeleton collecting cookies and completing little quests. It fits the theme in a fun way. The quest system gives some direction, which I enjoyed, but there were moments where I felt like I was just waiting around for the next task to finish. That downtime, combined with the looping music, made the pacing feel a bit slow after a while.

That said, the core idea and progression are solid, and it’s impressive this was done solo in just a week. With some tweaks like giving the player more to do between quests and smoothing out the combat pacing, I think it could become really engaging. Nice work!

I'm so glad you liked my game. You're right about the music. I could have created a playlist by finding a few songs and arranging them. I didn't have enough time, or there would have been a power balance between the skeletons. There would have been more skeleton types and more missions.