I really like the concept of playing as a skeleton collecting cookies and completing little quests. It fits the theme in a fun way. The quest system gives some direction, which I enjoyed, but there were moments where I felt like I was just waiting around for the next task to finish. That downtime, combined with the looping music, made the pacing feel a bit slow after a while.
That said, the core idea and progression are solid, and it’s impressive this was done solo in just a week. With some tweaks like giving the player more to do between quests and smoothing out the combat pacing, I think it could become really engaging. Nice work!