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Hi Duckymite,
Fantastic shader! Using a sprite to determine the frequency and amplitude of the glitch effect is a really cool idea.

This might be out-of-scope, and I recognise that changing it wouldn't technically be a correct representation of the effect, but is it possible for the colours produced by the chromatic aberration effect to be changed?

Hey! Glad you liked the shader. Chromatic aberration works by splitting the image into RGB channels and shifting red to the left and blue to the right. To do the same with other colors, I’d need to write completely new code, and honestly I’m not sure yet how to pull that off. I also don’t have much time to dive into it right now. Doesn’t mean it won’t ever happen — just not at the moment. I’ll check it out when I get a chance.

I kind of figured that would be the case. Don't stress on a rewrite, it's not important, but thanks anyway!