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WOW, when I slapped my first goose and realized that it would chase me (usually in a circle if I chose the correct goose) to go back to the spot it started to retrieve an egg I was SHOOK. What awesome and creative theme adherence to the game Duck Duck Goose! Very elegant solution, and not only that, but this game SLAPS.

Puzzles were genuinely fairly difficult and fun, and I like the addition of the river and alligator elements that helped add complexity to the puzzles in a fun and interesting way. You really had me dialed in for 7 levels before I reached level 8 and decided I was good for my first playthrough. 

As constructive feedback, while "Q" makes sense for "Quack" I wish it was SHIFT. This would allow me to chaotically spam the quack much easier when I'm tooling around the map. Q is hard because I I'm using WASD to move, so it takes me out of my movement groove. I did love smack talking the geese after I won a tough round with a cackle of quack-ter.

Music was a bit repetitive, wish there was more variety in later levels, but really not a big deal on that because if the music was changing up a bunch it may have taken away from my concentration. I noticed the subtle change when the geese start chasing you, nice design choice.

Great game. Congrats on your submission!