Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is a stress inducing and (a little) chaotic game. It's fun! :) I wish there was some sort of leaderboard, I would love to see everyone else's scores that didn't post in the comments!

My main feedback would be some sort of clearer indication that you have been caught, like the game stops when the owner catches you.

  • Through one playthrough, I was destroying the living room, and after awhile I noticed my score not going up anymore, and it raised the question to whether I got caught or not?
  • Through another playthrough, I was caught and the owner essentially kept following me as I destroyed more things around the house. Of course the score didn't go up, but I feel if you give the player an indication of being caught in the moment by, for example, a UI stating, "You've been caught!" and option to play again would be good here.

Overall, awesome work to the team for pulling off a fun low-poly game in one week! Great work you guys!