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fun game, though i feel like second phase is very confusing, not sure what i need to do there to get her arousal up as much as mine goes up, nor do i understand attack:2 and then red 8 or something, and when i try to play, the image is veeeery small, tried using edge aswell, but idk still the same (might be an issue from me tho), also cant fullscreen, though might be intended? idk js thought asking about it

(1 edit)

I can try to take a look at sizing options. Were you trying on mobile, or any particular display? The sizing has felt fine to me on my desktop but I haven't really tried other devices or display aspects. I think enabling full screen is just an option I can turn on somewhere, I can see about enabling it.

The second battle still has some placeholder text, and might deserve a bit more instruction due to the changes from the first battle. The intention is to have different text that you have to interpret what that means her stance is, but the placeholders are just "attack 1", "attack 2" and so on at the moment. So that text just means she is "attacking" and that there isn't a real blurb for it yet. The red 8 is still the attack value displaying like in the first combat (so you won't really have to interpret her attacking-stance dialogue, since that's present, but it could be relevant for distinguishing the other two).

Edit: Oh boy, full screen does not work well. I think I'd need to figure out how to make the game dynamically resize. As is, you just wind up with the same size game, but in the corner of the screen and a few UI elements misplaced.

i played on 1920x1080p on a 32.5 in display if that matters, on pc, yet it just felt so tiny

still good game keep up the good work and never give up no matter what you think of it